![]() I think the best change you could make to this skill though is having wind walk have increased attack damage bonus when this skill is active. % dodge chance instead of avoidability or increasing the avoidability would allow the WAs to carve an identity away from the other bowman while also increasing the single target dps in boss runs and fits thematically with the WA theme of being more mobile, quick and able to avoid getting hit when compared to the other bow people. I think the skill should be revamped in the following ways: Currently while I think avoid does synergize with the theme of wind archers I think simply having additional avoid-ability doesn’t feel like a hallmark 4th job skill. The second skill I think should be revamped is touch of wind. I think adding a line at 21 gives WA players a more satisfying early-mid 4th job experience as currently, you get an extra line at 31 which you can only achieve from a spell-book that drops from chaos HT or pink bean and is a massive investment into the class. The percent damage can be adjusted as see fit but honestly adding two extra lines right now might make the character feel more viable as a single target attacker. This allows song of heavens to better synergism with sharp eye. I propose that an additional line could be added at lvl 21 making it 6 lines and 7 lines at lvl 31. ![]() I think incorporating a few changes could really help our small community of air bending archers.įirst I think song of heavens feels weak and not much of an upgrade from regular strafe. I think it’s because of two particular Fourth job skills that currently feel like a letdown due to a combination of different factors in my opinion. Wind archers currently feel underwhelming to play and often has players quit after reaching fourth job. ![]()
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